Continuing on with my series of first
impressions on games I got in bundles, we come to OliOli. This is another sidescrolling
plat former, only today the gimmick is skateboarding.
As always, this is my opinion after playing
the game for only a short amount of time to see if I liked it, I try to play
long enough to judge the game. If I dislike something I’ll probably end up
playing it more just to see if it improves, where as if I liked it from
the start I might only play a bit because I already knew the answer.
Less like a traditional platformer and more
like a game like skate or Tony Hawk in 2d, this game’s emphasis is on hitting
tricks correctly in order to score points. Each level has multiple objectives,
completing all of them unlocks a new; harder version of the same level, adding
quite a bit of replayability.
The art is charming, kind of grunge indie
look to it fitting it’s theme of urban skateboarding. I’ve only played about an
hour of this game so I’ve kind of run out of things to say, time to get more
abstract.
This is the kind of indie game I live for, it’s
so unlike any other game I own on steam, it feels classic but also modern, the
gameplay is fast and responsive, and above all, fun.
Chaining combos of tricks together feels
just as satisfying here as it does in 3d skating games; I was very pleasantly surprised
by this game when I got it in a bundle.
Would I have bought OliOli? Yes, had I ever
heard of it before the bundle I got it in.
I don’t know how people feel about it but I
had never seen it mentioned before. Sorry I didn’t have much to say about this
one today, hopefully the next game I try out inspires a slightly longer post!
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